The four original members of the gang are often depicted as criminals wearing black suits and ties in an uniform fashion in promotional artworks and various upgrade tree icons of the first game, though they'd still wear their signature outfits during missions where applicable.If the selected heister has been taken, one would be randomly assigned to that player, allowing them to play as DLC-specific characters without ownership of their content packs.įrom left to right: Dallas, Chains, Wolf, Houston and Hoxton Trivia Players can only choose the base-game heisters unless they are either in the PAYDAY 2 Community Group or own any character packs.īefore this feature was revamped, one could only have a single preferred character. The player will automatically assume the role of the first character in a lobby if possible, but if that one's already chosen by someone else, then the selection will default to the second preferred heister, and so on. Released in CrimeFest 2015 was the ability for players to select up to four of their most favorite characters to play as during a mission. It remains to be seen if any more of the lineup from PAYDAY 2 will return, or if new faces will show up to replace them. In PAYDAY: The Heist, players assume the role of four clown-masked heisters who refer to themselves using aliases.Īfter the true conclusion of PAYDAY 2, the "original" Payday gang formally disbanded in order to pursue their own lives, though this was not to last as at least the original quartet was forced back into heisting by an unknown enemy, with their new base of operations being set in New York. Originally, the heisters did not have a specific name to use to identify the group, though they were dubbed the "Payday gang" by the player community and soon after, the name stuck and became an official part of the PAYDAY canon. As of PAYDAY 2, the whole gang consists of 22 characters, each with their own backstory, masks, signature sets of perks, and weaponry. As Commissioner Solomon Garrett has begrudgingly noted, their heists have often resulted in relative stability on the streets, as most victims of their contracts are usually shady corporations, high-profile crime lords, or individuals that are otherwise criminalistic in their own rights whose operations are deeply concealed or well outside of the police's jurisdictions and authorities.Īs the storyline progresses, new heisters sought to join the crew and/or are inducted by one of the four original members. They can also wear disguises or alternative gear when the situation calls for it.ĭespite the mental instabilities of some members, the heisters all exercise a good level of professionalism during their jobs, and despite being criminals, the gang has their own standards, usually preferring not to cause collateral civilian damages (though player-controlled heisters can kill bystanders by choice or accident). While the gang itself does not impose a uniform policy, several of its members are usually finely-dressed in dapper suits and ties ( though there have been exceptions) and with the exception of one member, carry their own unique, often clown-themed, masks. In both games of the PAYDAY series, the player controls a four-man team of experienced criminals of various backgrounds to complete contracts or heists given by their handler Bain and other contacts in the second game via the underground network known as, also operated by Bain.
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