![]() Stefan Scholz (aka Aleatorylamp) released a QB64 version of his sailboat simulator, heavily advancing it and adding superb instructions and options. Worth being checked because of the potential concept.ĭownload it here (82 KB). The goal is to collect yellow circles in a circular playfield and escape after each collect, while avoid being touched by "evil" dots. bitrunner by PrimZeroīitrunner is a game based on British Buldogs tag game, with an interesting engine and features, but feels unfinished and clunky. Hopefully we'll see an update soon remedying this.ĭownload it here (113 KB). It captures the look and style of ZX-Spectrum games wonderfully, but is somewhat lacking in the gameplay department. Nitrofurano released a DOS remake (recompilable in Windows) of a ZX-Spectrum Lawn Mower game. Official forum thread: Lawn Mower by nitrofurano ![]() New features and bug-fixes have been announced. A simple one with a computer opponent only, but slick looking. VANYA released another Four in a Row game. Download it here (1105 KB).įorum thread: Another Four in a Row game by Vanya MilesAway1980 released a new version of Air Attack Extreme, the winner of recent QB64 Retro Remake Competition, mostly including bug-fixes. Worth being checked out.ĭownload it here (102 KB). Iván Bermejo developed an Out Run-style mini-racing game, with 4 tracks and human (split-screen) or CPU opponent. At the moment, only available in Spanish. It's an interesting level-based Snakes game. Ivanhalen rerelease his QB45 Snakes game and reworks it in QB64. New Releases 5 remakes of Palace Software's classic - BarbarianĪn individual going by the screenname barbarian.1987 has released excellent remakes of 5 different versions of Palace Software's classic from 1987 - Barbarian: The Ultimate Warriorįor downloads visit the Awards section, or go to the official website: ivanhalen rerelease his QB45 Snakes game News about the latest FB/QB64/QB games, game engines, game-dev libraries and site updates. And some of you more cynical may laugh or roll their eyes, but this is the truth for me. When going through a rough patch or simply a rut in my life, editing this ezine and working for the community in general really fills my heart with something one may in all seriousness describe as true love. Get to work! :)Īnd lastly, allow me to be somewhat sentimental in the paragraph that follows. This is great, but I do hope do get some articles next time, dealing with specific projects or game design theory, just to add some color to the overall content. With the usual news briefs this issue is featuring 3 large tutorials. Having in mind several projects mentioned in the last issue I KNOW FOR SURE will get done, the prospects for the next issue are more than excellent. Really awesome seeing projects being started and brought to conclusion. In the meantime, the urban landscape is reduced to a wasteland pocked with the craters of near misses - a wry turning of the tables only too rarely possible among endangered species.Greetings everyone! Another fine issue of BASIC Gaming is in front of you, and this time before the schedule! Some really cool events and projects in both communities during the last 50 days or so, and I'm happy to be able to cover and collect all that stuff on one place. If successful, the top banana does the Donkey Kong (a very brief disco dance sensation) in the event of failure, the human opponent gets an opportunity to plug in some numbers and attempt to do unto others as was done to him, until one of the two is reduced to banana-ape-gunpowder gumbo. Players must account for the wind’s variable direction and speed as well as a constant gravitational pull in order to attempt to lob banana bombs on an angle and with launch power permitting a trajectory such that it will clear the tops of intervening buildings and land on or near the opposing ape, exploding violently and giving us an unprecedented demonstration of guerrilla warfare. ![]() The game play is a dense inter-tangling of mathematical formulae that Donkey Kong can only scratch his lousy head enviously at while trying to count on his great monkey paws and do long division in his simian cranium. This is what happens when one takes the classic ballistic artillery game (perhaps the first major application for computers, and a field whose advancement was arguably single-handedly responsible for numerous categories of mathematical development in the West), replace the cannons and cannonballs with gorillas and bananas, place them, like King Kong or George from Rampage, atop buildings of varying heights instead of in the bowls, on the slopes and peaks of hills and valleys, and package it with the QuickBasic interpreter included with MS-DOS 5.0. ![]()
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